Post by Kura on Apr 17, 2011 14:34:19 GMT -5
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[atrb=style, width: 500px; background-image: url(http://i55.tinypic.com/sowwf6.jpg);opacity: .8;filter:alpha(opacity=80)] KURA - - - X2397 |
" crossing the borderline without a sound - - - "[/center][/size][/td][/tr]
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THE BASICS
[/size]NAME: Kura
NICKNAME(S): Do you have a death wish?
AGE: Seventeen
GENDER: Female
SEXUAL ORIENTATION:
NATIONALITY: A mix of Chinese and Japanese
SPECIES: Neko
Occupation:
Picked off the streets at a young age, Kura was created for the sole purpose of completing odd jobs for Oblivion. Recapturing runaways, dealing with undesireable, she basically does dirty work for the higher ups. Because of her sensitive hearing, a gun, even fitted with a silencer, hurts her ears so she was trained specially in physical combat, both with her hands and an assortment of weapons.
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THE OUTSIDE
[/size]APPEARANCE:
At first glance, it's hard believe that Kura is full Asian. standing at five foot six, Kura may not be overly tall, but compared to other Asians, she stands a few inches above them. Sporting a slender, aerodynamic build of lean, trained muscle, there no question that speed rather than strength is her forte.
Her hair is probably the only part of her body she takes care of. In contrast to the many scars littering her body, her hair is shiny and healthy. Because she refuses to cut it, Kura's ebony locks reach her waist. Most of the time, they are left to fall freely over her shoulders. They frame her oval face in a fringe just a little above her golden pools.
ABILITIES:
Rather than manifesting powers, Kura has enhanced...catness. While she may not be able to match someone else on strength alone, her slender figure has turned her specialty into speed and stamina. Her senses too have been magnified, which proves to be a mixed blessing. While her sense of smell can accurately separate dozens of people in a busy room and her sense of hearing can detect slight shifts of movement, Kura often finds herself overwhelmed by how much of the world just rushes in through those two senses alone. In addition to that, she has jumpier reflexes and stronger survival instincts, leading some to joking compare her to a caged tiger rather than a cat.
MUTATION:
Kura has a very weak thunder mutation. It gave her a bit of control over very small amounts of electricity and turned her eyes a very bright, metallic shade of gold. More often than not, she ends up hurting herself with her rather incompetent control of the mutation so she hardly ever uses it.
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THE INSIDE
[/size]LIKES:
★ eatingkura is one of those people you can find in an all you can eat buffet chomping down three plates piled high with food. she's not really picky about what she eats, as long as it's not corn or salmon. nasty things, corn and salmon are.
★ runningthere's just something...calming about dragging your body five miles everyday. it's quite addicting.
★ readingthe world of books is rather interesting and kura particularly likes to delve into the world of fantasy when she's not on a job or sleeping or eating or any other combination of random things.
★ autumnthe only time of year when it's not too hot and not too cold and not raining in your toes. and well, it's possibly the most beautiful time of year. not dealing well with temperature extremes, this is definitely kura's favorite time of the year.
★ sparringuse it or lose it. however proficient kura may be at her job, it's still better safe than sorry.
★ sleepingwhile a lot of things easily make kura's list of things that waste time, sleep is surprisingly not one of them. deciding that she can never quite get enough of it, kura finds herself sleeping away a lot of free time. woe to the person who wakes her up because kura is quite the cranky bedhead.
★ pointy objectsknives, daggers, swords, you name it. in every sane sense, knives and blades are her first and last love. because the mill trusts her to be loyal, she has quite the collection, too. at the moment, her favourite is a nodachi just a few inches longer than three feet forged with black metal and sharpened to cut with deathly precision. he has a guard carved in the likeness of a snake, winding it self around the base of the blade. she calls him orochi.
DISLIKES:
★ being crowdedis there actually anyone who likes being crowded? not that kura is claustrophobic or anything(or maybe she is and just won't admit it), crowds are just talented at confusing her senses and making her jumpier than ever.
★ loud noiseeardrum blowing is a nono. sorry.
★ nicknamesher name is kura. that's just two. fucking. syllables. you inferior creatures can surely remember that, right?
★ alcoholhorrible, horrible, horrible stuff. she does not, and will not, ever understand why others are so partial to it. the rate at which alcohol dulls her senses is alarming and the after effects are far from pleasant.
★ idlenesskura is just one of those people who always need something to keep them busy. having nothing to do leaves her even more irritable than usual and life is just too short to waste away on simple idle nonsense.
STRENGTHS:
★ observantwhile she is lacking in reading people, kura is good a taking in the physical details of a situation. having a relatively good memory, she finds that little bits of information here and there is quite helpful.
★ p-p-p-poker facewhether it's lying or putting up a front, kura can just put on an unreadable mask and everything would just be dandy, right?
★ open-mindednew ideas, crazy ideas, whatever ideas -- they're always taken into consideration. kura is hardly scared to try new things.
★ taking ordersmaybe it's not something she's overly proud of and maybe it's not perfect to a tee, but kura takes orders relatively well, which is why she has such a position within oblivion.
★ survival instinctbelieve it or not, it actually comes in handy sometimes, as irritating as it is.
WEAKNESSES:
★ emotionally bankruptit's either too little or too much with kura. while she is one who rarely sympathizes with anyone, she is also (somewhat) human. emotion (if any) is usually trapped within her but every so often, it shows without her intending it to, though, only in very small amounts. someone who once knew her compared her to a ticking time bomb.
★ tactless and bluntkura doesn't know how to use her mouth. at all. honest to the point of insulting, she will give the entire, cold, hard truth if she sees fit.
★ obliviouskura is rather oblivious to things that happen to her. following orders being somewhat of a forte, kura can be a bit thick in the skull when it comes to figuring things out. tactical advantages of entering through door B as opposed to door A? probably. pros and cons of killing random person C? maybe not. new person down the street who supposedly has a crush on her? uh...come again?
★ temperamentkura's low tolerance for alcohol is probably only preceded by her low tolerance for annoyances. it makes situations worse some times. temperamental explosiveness is not a good thing.
★ alcoholkura's a lightweight. so what? (you better wipe that smirk off your face now. uh huh. that's right. off dat face.)
★ her tailthe thing goes past her knees. it constantly gets in her way and most of the time, provides something for other (more perceptive) people to read her with and oh god just amputate it already.
QUIRKS:
★ licking woundsblood is like honey to her senses. kura makes a habit of licking open wounds, partly because of her inner animal and partly because she likes the taste of blood; not that she'll ever admit it.
★ glaringwhat? it gets the message across.
★ playing with hairwhen she's either in deep thought or nervous, kura has a habit of twirling hair between her fingers. doesn't have to be her own (though life be damned if she ever got caught playing with someone else's hair).
PERSONALITY:
FIRST IMPRESSION ` Kura is an intimidating figure. Cold and almost apathetic, she appears to be the typical image of a guiltless killer. She hardly ever speaks, letting her actions talk instead of her mouth. Though she looks ruthless, don't be fooled, she might surprise you with her kindness. Don't expect that side of her too much, though, because to most, she is still that cold blooded killer.
SILENT `Stealth has become a constant habit: everywhere she treads, her feet made only the slightest whispers and her voice make no sound. Her silence is eerie at times, making her a shadow hovering on the far edges.
RESERVED ` Obviously not the most verbal of persons, Kura tends to keep everything to herself. Her past, her problems, her emotions; Kura rarely expresses any of these. Some pass it off as secretive, but she just thinks the world doesn't need to know.
SERIOUS ` Not quite the person you might expect to stop for a joke, Kura is usually all business. She might indulge in some lightheartedness from time to time but mostly, she has her mind set on a path and any frivolous endeavors would be considered straying off.
STUBBORN ` Kura rarely likes leaving things behind or drift from what she thinks is right. When she starts something, she likes to finish it. You seldom see her give up on something be cause it's too hard or its to time consuming. She'll probably figure out a way to get it done somehow. Probably.
ANGER MANAGEMENT ` Possibly the only emotion that Kura does not have any reserves about it anger. If you get on her badside, she would probably be anything from irritated to full blown anger, and when she does, there's usually some painful lesson that comes with it, bodily, mentally, or otherwise.
THICK SKULLED ` Old habits are hard to kill, so goes the old saying, and it is no different for Kura. As much as she tries to correct the little problems that she has come to do automatically, she apparently can't get it into her stubborn brain to change. Along that line of thinking, Kura and also be very obstinate when it comes to certain changes.
HISTORY:
(The numbers are misleading. Don't believe the numbers.)
One.
Infanthood is always a blur, meshing and melding until reality itself is like a surreal dream. Who was she? What was she? All that can be answered in a smile, a flash of dark pools and sometimes maybe even a glint of silver so confident, it seems as if the entire future has been captured in crystalline glass.
Two.
Reality quickly slowed down and became less of a blur, but just as quickly, everything muddled up again, going up in an unfortunate ear splitting scream of metal against metal and burning rubber and shattering glass. As soon as she started to live, she started to die, smothered by lights flashing blue...red...blue...red and frenzied people in obscure uniforms. But all the half formed memories were spilling out in tiny trickles of crimson.
Three.
When the paroxysm ended, she almost wished for it to start up again. The fake peace was even more stifling. When it became increasingly clear that there was nothing wrong with her save for a handful of cuts and bruises, they called her lucky. She didn't agree.
Four.
Neh, Nori, what does 'dead' mean?
Five.
Whisperings kept happening behind her back. Them with their eyes and body language when she was there. Them with their mouths when she wasn't. And when they thought no one was listening, their voices escalated into twisted, ugly sounds befitting montsters.
Six.
Somehow she wasn't surprised when they left her at a door and never came back.
Seven.
She couldn't stand that place (an orphanage, they called it) anymore. So fill with lost, empty children that it was starting to smother her, drowning and suffocating under an airless blanket of self-pity. But she wouldn't wallow with them, so she had a not-so-good idea and made a bound-to-be-regretted decision.
Eight.
The not-so-good idea did turn into a really-really-horrible idea. November was such a cold month. The seven year old didn't want to admit defeat but the chill was persistant. She crumbled in a shivering heap, eyelids getting heavy but still clinging stubbornly on to an invisible warmth.
Nine.
You're not ready to give up, right kid?
Ten.
And then there was so much crimson, ripping through her body like a rabid animal.
Eleven.
An unfamiliar ceiling always stared down at her. Everything hurt, hurt hurt, and her senses were so...strange, like someone unlidded the world and scattered its secrets in an indecipherable tangle before her. Successful, they called her, lucky, for surviving the experiments when others had died. She didn't agree.
Twelve.
Special. Lucky. Always special. Always lucky. She wished she weren't so fortunate sometimes, because now she was lucky enough not to be an experiment.
Thirteen.
Your purpose is to obey our orders.
Fourteen.
Purpose? What's a purpose?
Fifteen.
It's snowing again. How long has it been, since she's been allowed on the outside. The blood was very pretty against the white but there was too much of it. For once, she found that she didn't care.
Sixteen.
Working like this was easier than the experiments. At least everything didn't hurt like she was slowly being ripped into two.
Seventeen.
Neh, Nori, you never told me what dead meant.
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THE PLAYER
[/size]NAME/ALIAS: era/aeon
AGE: alllmoosttt seventeen QQ
HOW LONG HAVE YOU BEEN RPING? nine years (nurd nurd nurd)
HOW DID YOU FIND US? akiki C:
RP SAMPLE:
The hallway smelled unfamiliarly of too strong potpourri; a smell meant to be pleasant but only caused the male to scrunch up his face in distaste. Low orange lights cast a warm glow on a white expanse of wall, broken every so often by a window showing a bird’s eye view of the windy city’s night scene. Normally, Fuhenori would’ve paused to observe the little people below, reduced to mere ants scuttling through the streets, laughing and joking or walking somberly through the cold January wind. But today, he passed those windows without a second thought.[/td][/tr]
Somewhere in the back of his head, Fuhenori wondered how he got himself roped into this. As if being dragged off to a UAA New Year’s Party wasn’t bad enough, now he had somehow been recruited into some snooping. He didn’t have anything against snooping. Or rather, the youth was as interested as everyone else when it came to whatever was supposed to happen tonight (not that he would ever admit it), but he kind of gave up being a soldier for hire a year and a half ago. Not that that ever stopped Kenzie.
Which would explain why he was currently making his way down the too long corridor towards the elevator.
His dress shoes made faint scuffling sounds against the carpeted floor, piquing a slight annoyance. It was a quiet sound that no one would pick up unless they were listening intently; a stealth that by now had become mere habit. Inwardly, he wished for his boots, which, though heavier, were easier to stay quiet in. Actually, the male wished he was given a warning beforehand that something like this was going to happen. But then again, if he was told beforehand, he wouldn’t be here in the first place. Kenzie and her rage be damned. Fuhenori waited impatiently for the elevator to arrive. Since he was here already, might as well get this over with.
The UAA seemed to be lacking in the security department and the thin elevator attendant who stood by the panel eyeing the slightest smudge on his shoe suspiciously probably couldn’t kill a fly if he’d wanted to. Were they trying to make it easy for snoops (no that he was complaining)? Choosing a pressure point on the back of the other’s neck, it only took a viciously strong jab for the man to crumple to the floor with a thump. Fuhenori hoped he wouldn’t be able to remember his face when he came to.
Relieving the man of a card key, Fuhenori messed with the elevator panel, choosing a floor just three stories below the main party. Why Kenzie had told him to meet her here could be anyone’s guess. The wide hallway he stepped into was dark – no soft orange glow to highlight the occasional painting hung on the wall or to show him his path and the only source of illumination seeped in through translucent plastic curtains. Fuhenori was okay with that. In his dark attire, he almost blended into the shadows, making it harder for the security cameras that he knew were mounted, hidden, along the walls to pick up his presence. By now it was too late to pretend he had never overstepped the rules of the party; the least he could do was to not be recognized.
Silver pools adjusted to the low light quickly, running up and down the hall looking for where Kenzie had gone. Not seeing her in the corridor, Fuhenori picked a random direction, eyeing row after row of identical doors. At least this beat staying at the party.
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